AI Insights · Timothy · October 2022
Top 5 Roguelike Games Performance in Oceania Q3 2022
Discover the performance trends of the top 5 Roguelike games on a unified platform in Oceania during Q3 2022, including insights on downloads, revenue, and active users.
Performance of Top 5 Roguelike Games in Oceania Q3 2022
In the third quarter of 2022, the top 5 Roguelike games in Oceania showed varying trends in weekly downloads, revenue, and active users. The data provided by Sensor Tower offers a comprehensive look at these trends.
RAID: Shadow Legends from Plarium Global Ltd experienced a steady climb in weekly revenue, peaking at around $153K in mid-July before fluctuating and ending the quarter at about $126K. Weekly downloads saw a slight dip from 3.5K to 3K in July but rebounded to 4.2K by the end of September. Active users remained relatively stable, hovering around 21K throughout the quarter.
Diablo Immortal by Blizzard Entertainment, Inc. saw a gradual decline in weekly revenue, starting at $149K in late June and dropping to $90K by late August, with a slight recovery to $90K by the end of September. Downloads also decreased from 9.5K in late June to about 4.1K by the end of the quarter. Active users followed a similar trend, decreasing from 59K in late June to 35K by late September.
Hero Wars: Alliance RPG by Nexters Global LTD showed fluctuating revenue, peaking at around $80K in early August before settling at $41K by the end of September. Downloads increased significantly from 768 in late June to 2.6K by the end of the quarter. Active users saw a steady rise from 11K to 14K over the same period.
AFK Arena from Lilith Games had a steady revenue stream, peaking at approximately $64K in mid-September. Downloads varied, starting at 836 in late June and ending at 1.4K by the end of September. Active users remained stable, averaging around 11K throughout the quarter.
Idle Heroes - Idle Games by DHGames Limited experienced a peak in revenue at about $34K in late August before dropping to $23K by the end of September. Downloads were relatively stable, starting at 466 and ending the quarter at 534. Active users hovered around 5K consistently throughout the quarter.
For more detailed insights and analytics, visit Sensor Tower.